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Christopher DE MARCO

Professor

  • Languages Department

Curriculum vitae

PhD
University of Illinois, United States of America (1985)

MA in Applied Linguistics
Ohio State University, United States of America (1981)

Licence in English
Université de Nantes, United States of America (1975)

Bachelor of Arts in Literature
Wheeling Jesuit University, France (1974)

Publications

2017

BELLAY, C., DE MARCO, C., EVAIN, C. (2017) . eZoomBook Methodology and Template: A Case Study of Collective Authorship in the Classroom, Studies in English Language Teaching, 5 (2), 231-244

2016

EVAIN, C., DE MARCO, C. (2016) . The myplace4u Platform Project: A Tool for Place Branding and the Promotion of Literature, Publishing Research Quarterly

EVAIN, C., DE MARCO, C. (2016) . Teaching Shakespeare in the Digital Age: The eZoomBook Approach, English Language Teaching, 9 (6),

EVAIN, C., DE MARCO, C. (2016) . Making Teaching Visible to Learners through the eZoomBook Platform, Ubiquitous Learning: An International Journal, 9 (3), 31-42

DE MARCO, C., EVAIN, C. (2016) . Les apports du dispositif eZoomBook pour une population pénale, Culture et Musées, Entre les murs / Hors les murs Culture et publics empêchés (26), 184-187

2015

DE MARCO, C., EVAIN, C. (2015) . Rediscovering and Promoting Serious Reading. How the eZoomBook Platform Can Help, Ubiquitous Learning: An International Journal, 8 (1), 1-13

2014

EVAIN, C., DE MARCO, C. (2014) . Reinventing the Book: The eZoomBook Platform, Ubiquitous Learning: An International Journal, 7 (1), 1-13

EVAIN, C., DE MARCO, C. (2014) . Reading with a Difference: eZoomBook and MyGame-4, Publishing Research Quarterly, 30 (1), 50-62

2013

EVAIN, C., DE MARCO, C., CAROLAN, S. (2013) . Le nouveau dispositif « eZoomBook » : perspectives pédagogiques, Distances et Médiations des Savoirs (2013/3),

DE MARCO, C., EVAIN, C., & GUTIERREZ, F. (2013). Enhancing the Reading Experience through User-Generated Serious Games on the MyGame-4u Platform. In MA, Minhua; FRADINHO OLIVEIRA, Manuel; PETERSEN, Sobah and BAALSRUD HAUGE, Jannicke (Eds.), Serious Games Development and Applications (pp. 96-107). Springer.

DE MARCO, C., & EVAIN, C. (2014). Les apports du dispositif eZoomBook1 pour une population pénale., Colloque « Usages de la culture et population pénale ».

Articles

DE MARCO, C. (2010). Teaching students to learn languages. Référence (50), pp. 50-52.

DE MARCO, C. (2004). To believe or not to believe: Self-efficacy belief and performance. Référence (34), pp. 15-17.

DE MARCO, C. (2002). The ashes of 9/11. Référence (28), pp. 37-40.